![]() ![]() In late 2022, we had the incredible opportunity to team up with a Darkest Dungeon superfan named Sam through the Make-A-Wish Foundation. Red Hook Partners With Make-A-Wish Foundation: New Fan-Designed Monster and Items! I don't think it's some extreme crazy thing to point out that RNGing all the player's effort away is bad design, in any game, but to each their own. The player's interaction is barely relevant. Others are complaining they don't want to bother with such a system, I'm just pointing out that it is a waste of time if they do. The relationship system falls into the same category. So these interactions are actually traps. It just does not allow you to have stable, non-fucked in the head characters. Except if you do this the game has a 100% chance of saddling your characters with more negative quirks. So you may gamble on reaching a hospital early, get rid of the bad trait, keep the good ones, and come out ahead. However, there are field hospitals where you can pay to have quirks removed. However they can also be crippling, and if it affects a hero you want to use, you may be forced to deal with a very severe setback, or change out your roster and go with a different team. These can be very powerful and even run-changing, such as the ability to get a free heal at the start of any combat round. DD2 does not, any attempt to ease the challenge curve is inherently punished.įor example, all heroes start with a positive and a negative quirk. All great roguelikes/lites reward observation, learning from your mistakes, and careful play. However, I dislike mechanics that punish players for even trying. ![]() Having heroes reset after each run maintains the challenge in a more balanced manner than just having your characters outright refuse to do easy dungeons anymore. I actually like the basic design of DD2, It's a ripoff of FTL, and FTL was great. TBF, the game hardly advertises this retarded mechanic on it's front page. I quit playing after 17 hours, when I reached the second tier of dungeons and all my guys refused to venture into easy tiers anymore. He wasn't wrong about a lot of things in the first game. I remember being accused of being a Celerity alt. ![]()
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